Здравствуйте, гость ( Вход | Регистрация )

Навигация

Ссылки форума

Навигация по форуму

 
Reply to this topicStart new topic
Не Пускает В Игру
rojkovalex
сообщение 29.6.2008, 12:39
Сообщение #1



Новичок
Группа: Members
Сообщений: 4
Регистрация: 20.1.2008
Поблагодарили: 3 *


Помогите разобраться! Поставил новую сборку , прописал айпи и порты вроде как всегда, и возникает проблема с входом в игру. Тормозится на окне где выбираешь уже сервер и жмешь "войти" , просто молчание в ответ. В окнах логин и гейм сервера ничего не пишет, акк создается( отображается в окне логинсерва и в базе прописывается), но молчит на входе .

Сообщение отредактировал rojkovalex - 29.6.2008, 12:41
Go to the top of the page
 
+Quote Post
NeedKamael
сообщение 29.6.2008, 13:16
Сообщение #2



Новичок
Группа: Members
Сообщений: 5
Регистрация: 19.11.2007
Поблагодарили: 5 *


Я не профи но у меня так было в 4 случаях:
1. Клиент не конектился потому что нет связи (бликирует антивирус \ фаервол)
2. Клиент конектился не туда (из за левого ип в хосте)
3. Клиент конектился не туда (если ГГ убивал не убиватором, а готовой папкой систем - в l2.ini левый ип, нужно декодировать и написать стандартный хост или свой ип)
4. Если конектишся к своему серверу не по локалхосту - входящее соединение блокируют антивирусы фаерволы...

Надеюсь что помог...
Go to the top of the page
 
+Quote Post
rojkovalex
сообщение 29.6.2008, 13:26
Сообщение #3



Новичок
Группа: Members
Сообщений: 4
Регистрация: 20.1.2008
Поблагодарили: 3 *


Спс, проверяем, брандмауер выключил- не помогло.
Хост прописал-не помогло. Также не входит.
Может где накосячил с расстановкой айпи? Сервер на выделенной машине, подключение тока извне,
и что интересно, кто то определенно входил в игру и даже намного прокачался( может что то с пакетами?)

# ================== #========================#
# L2EMU PROJECT PACK # Network Configuration #
# ================== #========================#

# ================================================================================
================= #
# This is the network configuration file. Here you can set up the connection for your Loginserver. #
# Usually you have to change the LoginServerHostName option to #
# - 127.0.0.1 (if you want to play alone / testing purpose) #
# - LAN IP* (if you want to play from another computer in the network) #
# - WAN IP** (if you want to play with friends over internet) #
# - Support => http://www.l2emu.net #
# - If you want to get your LAN IP, simply choose "Start" => "Run..." then type "cmd" => "ipconfig" #
# - If you want to get you WAN IP, visit http://www.whatismyip.com or www.showip.com #
# ================================================================================
================= #

# ==========
# Connection
# ==========

# Bind ip of the loginserver, use 0.0.0.0 to bind on all available IPs
LoginServerHostName = бла.бла.бла.бла
LoginServerPort = 2106

# The port, ip on which login will listen for GameServers
LoginPort = 9014
LoginHostName = бла.бла.бла.бла

# The delay between IP Update Time.
# set this delay in minutes after which the login updates the gameservers IP's
# (usefull when ip is dynamic)
# (0 = disabled) in Minutes
IpUpdateTime = 10


# Telnet is disabled by default.
EnableTelnet = false

# ============
# Port Related
# ============
# This is the port telnet server will bind to
StatusPort = 12345

# ============
# Pass Related
# ============
# If the following is not set, a random password is generated on server startup.
# StatusPW = somePass

# =====
# Hosts
# =====
# This list can contain IPs or Hosts of clients you wish to allow.
# Hosts must be resolvable to an IP.
# The format is as follows:
# ListOfHosts = 0.0.0.0,host,0.0.0.1,host2,host3,host4,0.0.0.3
# Make sure there are no spaces between hosts/ips
ListOfHosts = бла.бла.бла.бла,localhost


# --------------------
# Database Information
# --------------------

# Define MySQL Driver
Driver = com.mysql.jdbc.Driver

# here you have some more drivers:
# Driver = org.hsqldb.jdbcDriver
# Driver = com.microsoft.sqlserver.jdbc.SQLServerDriver

# Define MySQL Driver URL.
URL = jdbc:mysql://localhost/l2jdb

# here you have some more urls:
# URL = jdbc:hsqldb:hsql://localhost/L2Emu_DB
# URL = jdbc:sqlserver://localhost/database = L2Emu_DB/user = sa /password = (your pass)

# Your login to Database (default = root)
Login = root

# Your password to database (default = root)
Password = ****

# Define how many connections are allowed on your database.
MaximumDbConnections = 10000

+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

# ================== #==================#
# L2Emu Project Pack # Network Settings #
# ================== #==================#

# =============
# Here you can:
# =============
# - setup the network connection for your gameserver
# - setup the database connection
# - setup telnet
# - gameserver html cache
# - network traffic optimization.

# ================================================================================
================= #
# Usually you have to change the ExternalHostname option to #
# - 127.0.0.1 (if you want to play alone / testing purpose) #
# - LAN IP* (if you want to play from another computer in the network) #
# - WAN IP** (if you want to play with friends over internet) #
# - Support => http://www.l2emu.net #
# - If you want to get your LAN IP, simply choose "Start" => "Run..." then type "cmd" => "ipconfig" #
# - If you want to get you WAN IP, visit http://www.whatismyip.com or www.showip.com #
# ================================================================================
================= #

# ---------------------------------
# Section: Network Connection Setup
# ---------------------------------
# Bind ip of the gameserver, use 0.0.0.0 to bind on all available IPs
GameserverHostname = 0.0.0.0
GameserverPort = 7777

# This is transmitted to the clients connecting from an external network,
# so it has to be a public IP or resolvable hostname
ExternalHostname = бла.бла.бла.бла

# This is transmitted to the client from the same network,
# so it has to be a local IP or resolvable hostname
InternalHostname = бла.бла.бла.бла

# The Loginserver host and port
LoginPort = 9014
LoginHost = бла.бла.бла.бла

# ---------------------
# Section: Subnet Setup
# ---------------------
# Define optional networks and router IPs
#
# Format:
#
# Subnet = host, net/mask; host, net/mask, net/mask
#
# host - IP address (200.100.200.100) or
# fully qualified domain name (example.org)
#
# net/mask - mask 192.168.0.0/16 or 192.168.0.0/255.255.0.0
# would be 192.168.*.*
#
# External - external hostname, you defined in server.properties
# Internal - internal hostname, you defined in server.properties
#
# Example:
# Subnet = 169.254.1.100, 169.254.0.0/16, 111.222.333.0/255.255.255.0

Subnet = Internal, 127.0.0.1/32, 192.168.0.0/16, 10.0.0.0/8, 172.16.0.0/12
Subnet = External, 0.0.0.0/0

# ---------------------
# Section: Telnet Setup
# ---------------------
# Enables /Disables Telnet Server.
EnableTelnet = false

# This is the port telnet server will bind to
# default 23, telnet port.
StatusPort = 23

# If the following is not set, a random password is generated on server startup.
# default l2emuproject, fell free to change it.
StatusPW = l2emuproject

# Use alternative telnet, requiring to do a real login with a GM so your GM-name can be used for messaged instead of "telnet".
AltTelnet = true

# Show GM's name behind his announcements?
AltTelnetGmAnnouncerName = true

# if a password is not set, telnet server will generate a random one, so you define the size of it.
TelnetPasswordLength = 10

# Hosts must be resolvable to an IP.
# define here the IPs allowed to connect to your server via Telnet.
# The format is as follows:
# ListOfHosts = 0.0.0.0,host,0.0.0.1,host2,host3,host4,0.0.0.3
# NOTE: Make sure there are no spaces between hosts/ips !
ListOfHosts = бла.бла.бла.бла,localhost

# ------------------------------
# Section: Network Optimizations
# ------------------------------
# Network traffic optimization: minimum time between sending char's hp/mp status update packet.
NetworkTrafficOptimization = false
NetworkTrafficOptimizationMs = 1100

# ---------------------------------
# Section: Database Connection Setup
# ---------------------------------
# MySQL Driver we will use to connect to database
Driver= com.mysql.jdbc.Driver
# here are some other drivers :
# Driver= org.hsqldb.jdbcDriver
# Driver= com.microsoft.sqlserver.jdbc.SQLServerDriver

# URL to connect to database.
URL = jdbc:mysql://localhost/l2jdb
# here are some other url's :
# URL = jdbc:hsqldb:hsql://localhost/L2Emu_DB
# URL = jdbc:sqlserver://localhost/database=L2Emu_DB/user=sa/password=

# your database login (by default MySQL uses = root, Warning: Not a Safe Setting! try to use your own login)
Login = root

# your database password (by default MySQL uses = root, Warning: Not a Safe Setting! try to use your own pass)
Password = ****

# define here how many connections are allowed at the same time.
MaximumDbConnections = 50000

# --------------------
# Section: HTML Cache
# --------------------
# Set the html cache's lazy loading True or False
# (Load html's into cache only on first time requested)
LazyCache = true

Сообщение отредактировал rojkovalex - 29.6.2008, 13:59
Go to the top of the page
 
+Quote Post

Reply to this topicStart new topic
1 чел. читают эту тему (гостей: 1, скрытых пользователей: 0)
Пользователей: 0

 

RSS Текстовая версия Сейчас: 22.7.2026, 5:21